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●ILLUSTRATION● MICHI AFURERU SAKABA (満ち溢れる酒場) book



To commemorate the 40th anniversary of the Yamitarō (闇太郎) tavern in Kichijōji in Tokyo. A book that collects a bunch of illustrations by local artist has been published. Katsuhiro Otomo has collaborated with a portrait of the owner dressed as a ninja in the kitchen of the bar.


BOOK DETAILS

Publisher:-
Release date: 2013-X-15
Language: Japanese
Number of pages: 96
Size: A4
Retail price: ¥1.000






AVAILABILITY

The book was only sold in the tavern.

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #25



OYAJISHU (親父衆) #25

Published in Shueisha's Jump X (ジャンプ改) #10
2013-IX-10 | 2 pages | B&W

Magazine available in Amazon Japan:

http://amzn.to/15PRqds

Read it for free in the official Jump X website:
http://jumpx.jp/sp/oyaji/025.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●BOOK●『SHORT PEACE』 SETTEI SHIRYOOSHUU (『ショートピース』 設定資料集)




This Book collects the character designs and model sheets of the last animation project by Katsuhiro Otomo: SHORT PEACE. It icludes sketches, conceptual drawings and storyboards by Koji Morimoto's (森本 晃司) opening sequence, Katsuhiro Otomo's (大友 克洋) HI NO YOUJIN(火要鎮), Shuhei Morita's (森田 修平) TSUKUMO (九十九), Hiroaki Ando's (安藤 裕章) GAMBO and Hajime Katoki's (力トキ ハジメ) BUKI YO SARABA (武器よさらば)

BOOK DETAILS

Size: A4
Number of pages: 176
Retail price: ¥2,100
Ref number: 2507302

AVAILABILITY

Amazon JP: http://amzn.to/1nKmxtU

●CD● SHORT PEACE ORIGINAL SOUNDTRACK (ショート・ピース オリジナルサウンドトラック)


The album contains the music featured in the last animation Project by Katsuhiro Otomo, SHORT PEACE.

Music by:
Minilogue
Reiji Kitazato (北里玲二)
Makoto Kubota (久保田麻琴)
Hikaru nanase (七瀬光)
Ishikawa Tomohisa (石川智久)
and others

ALBUM DETAILS

Label : Lantis co., Ltd. (株式会社ランティス)
Distributed by: Bandai Co., Ltd (バンダイビジュアル株式会社)
Release date: 2013-VII-20

Duration: 46 min
Retail price: ¥2,500
Catalogue number: LACA-15310

AVAILABILITY

Amazon JP: http://amzn.to/1bpS1Vd
Amazon US: http://amzn.to/19FiAi0
Amazon CA: http://amzn.to/1yhGfIn
Amazon UK: http://amzn.to/1cEZAqT
Amazon DE: http://amzn.to/19FMtVd
Amazon FR: http://amzn.to/19FMubR
Amazon IT: http://amzn.to/1cEZuj1
Amazon ES: http://amzn.to/19FMl8n

TRACK LIST

01. Minilogue – Short Peace
02. KAERU
03. 九十九 ENDING 1
04. 九十九 ENDING 2
05. 木遣り〜「江戸木遣り」より抜粋〜
06. 火要鎮 壱
07. 火要鎮 弐
08. GAMBO
09. ONI
10. INOCHI
11. CHIKARA
12. Motorcycle(Theme for KÉNTAUROS)
13. GIMLET'S PLATOON
14. TAKE THE FIELD
15. FAREWELL TO WEAPONS
16. SHINJUKU STATION
17. DETECTION
18. CQB
19. COLLAPSE
20. A SURVIVOR
21. GONK-18
22. "FAREWELL" FX01
23. "FAREWELL" FX02
24. 夢で逢いましょう〜SHORT PEACE Arrange ver.〜

●BOOK●「SHORT PEACE」GEKIJOO PUROGURAMU (「SHORT PEACE」劇場プログラム)







The SHORT PEACE THEATER PROGRAM was distributed during the theatrical release of the film in Japan. The cardboard box set includes a 68 page booklet and a fold-out with a 2.7 meters long panoramic image of Katsuhiro Otomo's film HI NO YOUJIN (火要鎮).

BOOK DETAILS

Release date: 2013-VII-20
Language: Japanese
Number of pages: 68+32
Size: 
Retail price: ¥1,500

AVAILABILITY

Amazon US:-
Amazon CA:-
Amazon UK:-
Amazon DE:-
Amazon FR:-
Amazon IT:-
Amazon ES:-

●ANIMATION FILM● SHORT PEACE (ショート・ピース)







Today has been released in Japanese theaters Katsuhiro Otomo's last animation project: SHORT PEACE (ショート・ピース) that collects 4 short animation films by renown Japanese directors

●Opening sequence directed by Koji Morimoto (森本 晃司)
●Katsuhiro Otomo's (大友 克洋) HI NO YOUJIN(火要鎮)
●Shuhei Morita's (森田 修平) TSUKUMO (九十九)
●Hiroaki Ando's (安藤 裕章) GAMBO
●Hajime Katoki's (力トキ ハジメ) BUKI YO SARABA (武器よさらば)

Oficial site: www.shortpeace-movie.com
Oficial Facebook site:www.facebook.com/shortpeacemovie
Oficial Twitter: www.twitter.com/shortpeacemovie




MAIN FILM CREDITS

HI NO YOUJIN (火要鎮)
Written & Directed by
Katsuhiro Otomo

Music: 
Makoto Kubota(久保田 麻琴)

Character Design & Visual Concept:
Hidekazu Ohara (小原 秀一)

Animation Director: 
Tatsuya Tomaru (外丸 達也)

CGI Director: 
Shūji Shinoda (篠田 周二)

Animation:
Hidetsugu Ito
Hiroyuki Horiuchi
Koji Watanabe
Kouichi Arai
Mari Tominaga
Masaaki Endou
Shuichi Kaneko
Takahiro Tanaka
Background Art:
Junichi Taniguchi
Yoshiaki Honma

Effects Animation Director: 
Takashi Hashimoto (橋本 敬史)

TSUKUMO (九十九)
Written & Directed by 
Shuhei Morita (森田 修平)

Music: 
Reiji Kitazato

Original story & conceptual design: 
Keisuke Kishi

Character Design: 
Daisuke Sajiki (桟敷 大祐)

Art:
Goki Nakamura (中村 豪希)

CGI Director: 
Ryūsuke Sakamoto

Animation:
Hiroyuki Horiuchi (堀内 博之)

Production:
Bandai Visual
Dentsu Inc.
Bandai Namco Games
Shochiku Co., Ltd


GAMBO
Directed by
Hiroaki Ando (安藤 裕章)

Screenplay:
Katsuhito Ishii (石井 克人)
Kensuke Yamamoto (山本 健介)

Music:
Hikaru Nanase (七瀬 光)

Original Concept & creative director:
Katsuhito Ishii (石井 克人)

Original Character Design:
Yoshiyuki Sadamoto (貞本 義行)

Character Design & Animation director:
Yusuke Yoshigaki (芳垣 祐介)

Art Director:
Yoshiaki Honma (本間 禎章)

CGI Director:
Masashi Kokubo (小久保 将志)

Animation:
Hirofumi Nakata
Yoh Yoshinari
Yusuke Yoshigaki

CG Animation:
Ryūsuke Sakamoto

Color Coordination & color design:
Yuichi Kuboki

Composite Chief:
Kodai Sato

Backgrounds:
Totonyan
Y.A.P. Ishigaki Production

Finish Animation:
RIC
Wish

In-Between Animation:
RIC

BUKI YO SARABA (武器よさらば)
Writen & Directed by: 
Hajime Katoki (力トキ ハジメ)

Storyboard:
Hajime Katoki (力トキ ハジメ)
Kazuyoshi Katayama (片山 一良)

Unit Director: 
Shuhei Morita (森田 修平)

Music: 
Tomohisa Ishikawa (石川 智久)

Original creator: 
Katsuhiro Otomo

Character Design: 
Tatsuyuki Tanaka (田中 達之)

Art Director: 
Hiromasa Ogura (小倉 宏昌)

Animation Director: 
Hiroyuki Horiuchi (堀内 博之)

Mechanical design:
Hajime Katoki  (力トキ ハジメ)
Kimitoshi Yamane (山根 公利)

CGI Director: 
Makoto Wakama (若間 真)

Director of Photography: 
Jiro Tazawa (田沢 二郎)

Color Scheme:
Akiyo Yamaura

Editing: 
Takeshi Seyama

Key Animation:
Hirofumi Masuda
Hiroyuki Horiuchi
Keiichirou Honjou
Koji Sugiura
Koji Watanabe
Kouichi Arai
Mari Tominaga
Masayuki Ozaki
Shuichi Kaneko
Takashi Hashimoto
Yumenosuke Tokuda

Backgrounds:
Baku Production
Studio Easter

CG Animation:
Transistor Studio

Finish Animation: 
Studio Elle

In-Between Animation:
8 Bit
Angle
BEEP
Oriental Light and Magic
Pierrot Plus
RIC
Studio Gimlet

Key Animation:
Artland
Seigasha
Studio Cosmo
Studio Kuma

Photography:
T2 Studio

Broadcaster:
Bandai Channel

Production:
Bandai Visual
Sunrise

●INTERVIEW● OTOMO at ZIP!



Katsuhiro Otomo appeared in Japanese television's ZIP!(ジップ!)  program where he was interviewed about his last animation project SHORT PEACE and he denied to be interested in making a sequel to AKIRA.

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #22


OYAJISHU (親父衆) #22

Published in Shueisha's Jump X (ジャンプ改) #7
2013-VI-10 | 2 pages | B&W


Magazine available in Amazon Japan.
http://amzn.to/1cduFgD

Read it for free in the official Jump X website:
http://jumpx.jp/sp/oyaji/022.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●TRAILER● SHORT PEACE



SHORT PEACE ninety seconds trailer has been released. One of the five short films featured in SHORT PEACE that is coming to theaters on July 20 in Japan is Katsuhiro Otomo's (大友 克洋) COMBUSTIBLE (火要鎮).

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #20


OYAJISHU (親父衆) #20

Published in Shueisha's Jump X(ジャンプ改) #5
2013-IV-10 | 2 pages | B&W

Magazine available in Amazon Japan:
http://amzn.to/10ktrjL

Read it for free in the official Jump X website:
http://jumpx.jp/sp/oyaji/020.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●PRESS CONFERENCE● SHORT PEACE (ショート・ピース)



Katsuhiro Otomo and the rest of the directors involved in the SHORT PEACE omnibus project have attended the press conference that took place in Japan before the release of the film.

●SIGNATURE● SHORT PEACE Press Conference




Katsuhiro Otomo made this signature drawing in the press conference announcing the production of SHORT PEACE, the omnibus project where he collaborated with various renown Japanese animation directors.

●TRAILER● SHORT PEACE


Short Peace trailer has been released. Four short films and an opening sequence directed by five directors will be included in this SHORT PEACE project coming to theaters on July 20, 2013. Here a list of the directors and their works.

●Katsuhiro Otomo's (大友 克洋) COMBUSTIBLE (火要鎮)
●Shuhei Morita's (森田 修平) TSUKUMO (九十九)
●Hiroaki Ando's (安藤 裕章) GAMBO
●Hajime Katoki's (力トキ ハジメ) BUKI YO SARABA (武器よさらば)
●Opening sequence directed by Koji Morimoto (森本 晃司)

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #18


OYAJISHU (親父衆) #18

Published in Shueisha's Jump X (ジャンプ改) #3
2013-II-10 | 2 pages | B&W

Magazine available in Amazon Japan:
http://amzn.to/15kk6t4

Read it for free in the official Jump X website:
http://jumpx.jp/sp/oyaji/018.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●CATALOG● COMME des GARÇONS





Each year japanese fashion house, Comme des Garcons, collaborates with an artist to celebrate the coming fashion season. This Spring/Summer 2013 catalogue consist on 25 issues that when collected and compiled they read as a traditional comic. Designed by CDG founder Rei Kawakubo, the publication showcases Otomo’s  artwork together with Joseph Crocker in a series of collages. Otomo is the first Japanese artist to feature in the brand’s publication.

CATALOG DETAILS

Publisher: CDG 
Date of Edition: 2013
Text: English/Japanese
Pages: 8 (each issue), 25 issues
Size: 22.4 x 29.8cm Softcover

●COVER DESIGN● CHIJŌ NO KIOKU (地上の記憶)




Katsuhiro Otomo has designed the cover of this book that collects various short stories by Noboyuki Shirayama (白山宣之). Otomo and others have also written an introductory message to the book.


BOOK DETAILS

Publisher: Futabasha (双葉社)
Release Date: 2013-I-12
Language: Japanese
Number of pages: 195
Size: 20.8 x 14.8 x 2 cm
Retail price: ¥1,260
ISBN-10: 4575943738
ISBN-13: 978-4575943733


AVAILABILITY

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #17


OYAJISHU (親父衆) #17

Published in Shueisha's Jump X (ジャンプ改) #2
2013-I-10 | 2 pages | B&W

Magazine available in Amazon Japan.
http://amzn.to/YAtAck

Read it for free in the official Jump X website::

●TRAILER● SHORT PEACE




Katsuhiro Otomo's short film COMBUSTIBLE (火要鎮) trailer has been released in the upcoming SHORT PEACE Project official YouTube Channel. 

Official site: www.shortpeace-movie.com

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #16


OYAJISHU (親父衆) #16

Published in Shueisha's Jump X (ジャンプ改) #1
2012-XII-9 | 2 pages | B&W

Magazine available in Amazon Japan:
http://amzn.to/13mZJaP

Read it for free in the official Jump X website::
http://jumpx.jp/sp/oyaji/016.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●MOOK● MORITA YOSHIMITSHU SAI (森田芳光祭)



This mook (magazine-book) that pays tribute to director Morita Yoshimitsu (森田芳光) collects the illustration Katsuhiro Otomo did to promote Yoshimitsu's  movie LIVE IN CHIGASAKI (ライブイン茅ヶ崎) released in May 2, 1978 in Japan.

MAGAZINE DETAILS

Publisher: PIA (ぴあ )
Release date: 2012-XII-8
Language: Japanese
Number of pages:
Size: 28 x 20.6 x 1.8 cm
Retail price: ¥1,512
ISBN-10: 4835621638
ISBN-13: 978-4835621630

AVAILABILITY

Amazon JP: http://amzn.to/2m3OGY1
Amazon US: https://amzn.to/3x9r2bI
Amazon CA:
Amazon UK: https://amzn.to/3x6N5Qz
Amazon DE: https://amzn.to/3eYds4Z
Amazon FR:
Amazon IT: https://amzn.to/3eZQdr3
Amazon ES: https://amzn.to/3eW6j4W

ABOUT CHRONOTOMO



For over five decades and to this day, Katsuhiro Otomo has created a vast work in the fields of manga, animation, illustration and film. Otomo's world-renown came in the late 80's with the worldwide release of his manga AKIRA and the homonym animation film that he directed. Despite the international success of AKIRA, today few of Otomo's previous manga works and illustration books have been published outside Japan, remaining unknown for a big audience that we believe would probably love to know more about his artistic trajectory. 

With this chronology we want to establish a timeline of Otomo's works as a manga artist, illustrator and director as well as highlight the release of the many books and diverse media related to his works and projects. The goal of this chronology is none other than providing a comprehensive timeline of the published works of Katsuhiro Otomo and present an extensive view of his creative work.

We have organized and classified every post in this chronology with the most relevant information available, presenting the illustration works and the many manga episodes cover art as they were published for the first time in the respective magazines, posters, book sleeves etc. This way, the images are shown in the context of the graphic design in which they were published originally while we reference them to the various books in which they are collected in their raw form.

We hope you enjoy ChronOtomo as much as we have enjoyed making it since we started on November 24, 2012.

For more information about this project contact us: chronotomo@aaandnn.com


Sources

The primary sources for this chronology have been the many books we own and the extensive deepness of the Internet, specially the following websites and the very many Otomo fans from Japan that share everything he does (in alphabetical order):


About Amazon links

All over this website and on our social media profiles you will find links that take you to the products shown sold in Amazon in the various territories in which they operate.

As an Amazon Associate, AA&NN Ltd. the company behind the development of this website, that has no association with Katsuhiro Otomo, may earn a qualifying commission from your purchases. Amazon shares this small percentage of their earnings with its associates to increase the visibility of the products they offert. This commission doesn't affect the final price of the product and it gives us an extra motivation to continue creating posts and sharing them with everyone. 

We really appreciate if you buy any product following our links in Amazon, but above all, please continue supporting first the brick and mortar bookstores!

●ILLUSTRATED ESSAY● OYAJISHU (親父衆) #15


OYAJISHU (親父衆) #15

Published in Shueisha's Jump X (ジャンプ改) #12
2012-XI-10 | 2 pages | B&W

Magazine available in Amazon Japan:
http://amzn.to/13n03pZ

Read it for free in the official Jump X website:
http://jumpx.jp/sp/oyaji/015.html

COLLECTED IN THE BOOK:
OYAJISHU (親父衆)


●INTERVIEW● Justin Sevakis & Katsuhiro Otomo



Katsuhiro Otomo at Platform International Animation Festival.
Katsuhiro Otomo Interview by Justin Sevakis, Nov 5th 2012


At the Platform International Animation Festival in Los Angeles①, Anime News Network had the chance to sit down with legendary director and manga artist Katsuhiro Otomo and ask him a few questions over breakfast.

Q: I wanted to jump right in and ask about your new project that's going to be starting in Weekly Shonen Sunday②. What made you decide to do something for younger audiences?

A: Actually it's not decided yet if I'm going to go in Shonen Sunday or not. I've been targeting the younger generation since the beginning. Now it seems like as the project is getting more geared towards older audiences. So I'm still considering whether to go with Weekly Shonen Sunday or not.

Q: I see. Is there a rough plan/timeframe for when it will be launched?

A: Well, actually, it WAS planned to launch this autumn. (laughs) Please don't ask.

Q: There was one magazine that mentioned that you were actually doing everything yourself without assistance; is that true?

A: Yes.

Q: That sounds really tough.

A: Yes, that's why it's taking some time. (laughs)

Q: Moving on to older projects: many of my favorite of your works, such as Roujin Z③ and The Order to Stop Construction④, are satire, a rarity in anime and manga. I was wondering if satire was something you find yourself gravitating towards.

A: That's totally depends on the basic idea, itself. Sometimes I get inspiration from the politics, but sometimes I get into more fantasy. Not everything in current events makes for a good story -- for example, we had a big earthquake two years ago in Japan. I was very shocked, but despite everything that happened, I'm not convinced anyone will be able to make a good work of fiction out of it. Some artists have already started drawing, but they've stuck mostly to accounts of what actually happened in Japan.

Q: Lots of veteran anime creators have talked a bit about the future of anime and manga in Japan and worried about the future. Is that something you think a lot about?

A: Yeah, I think it's getting harder and harder to become a director in Japan. Maybe some of the difficulties in the business sphere are coming from the earthquake, and everything else going on there. It's not easy to get sponsors from the corporate world for creating animation these days.

Q: Is there any hope, are you finding any bright spots in the industry?

A: Well, in spite of all the difficulties, the animators in Japan are all working hard and doing their best, so there's hope in that. Beyond that, I don't pay much attention to the trendy side of the business, so I'm really not the guy to ask.

Q: So, talking about your new work, Combustible⑤, its theme is clearly two young people who are trapped in their society, and their attempts to break free from that trap. What inspired that theme?

A: The basic theme of the storyline is fairly typical of old Japanese literature, called kabuki or joruri. For example, the story of Yaoya Oshichi⑥ is, more or less, the same basic story as Combustible. I wanted to take that old theme that we used to have in Japan 300 years ago, and describe with recent technologies, in anime form.

Q: Combustible uses a lot of modern animation techniques, but are their some methods you took from the old analog days of anime as well?

A: I like to work on both sides, with both hand-drawing and computer graphics. Back a couple years ago everyone was working only with computer graphics, using LCD tablets and the like, but now people are coming back to hand-drawing style. Some parts of the process use tablets, and coloring is still done digitally. But I'm trying to bring as much classic draftsmanship back to the craft as possible.

Q: How much of it is you, drawing directly?

A: Actually I don't do much painting. (laughs) Of course, I draw the layout and the storyboard.

Q: Since your work is so often cited by other creators, do you feel any added pressure when you release a new work?

A: No, no pressure. I really doubt people are following and referencing my work like that.

Q: Conversely, is there any creative work that has really inspired you in the last few years?

A: For another project, I had a chance to go to Las Vegas and attend the Cirque du Soleil show, Kà⑦. It made a huge impression on me, I was very impressed by it -- not just by the performances, but by the balance it struck between performance and artistry.

Q: You've had a bunch of smaller projects and a few really, really huge projects over the course of your career. Do you keep souvenirs from any of them?

A: I don't own any replicas or anything like that, if that's what you mean. But I had an art show in Japan a couple months ago in Japan that showcased Akira. The replica we made of Kaneda's motorcycle is owned by a collector in Japan, and so I borrowed it from him for a while, but I had to give it back.

Q: You just got a lifetime achievement award, but you're still pretty young, at least, by anime industry standards. Are you happy with your career up to this point? Do you feel like you still have a lot to prove? What goals do you still have?

A: I feels like I'm getting older, but I've still got a lot of things that I wants to create. But recently, I've been starting to feel the years. Except when I drink, then the energy comes out. (laughs)

Q: And I have to ask, because unfortunately we've lost a lot of great anime creators in the last few years: do you smoke?

A: Oh boy. Yeah, I started smoking again recently out of stress. I was going to use this trip as an excuse to quit, because you know, 'nobody smokes in Los Angeles,' but then I had these guys with me... (motioning to his interpreter and assistant), and they're always looking for a smoking buddy.

(to the translator and assistant) So it's YOUR fault.

(they all laugh)

Q: While you're in Los Angeles is there anything you're planning to see, or do you have just go back immediately and just go back to work?

A: Yeah, we're going straight back to Japan. We have work to do.

Q: Are there any works of yours that you feel American fans didn't get a good chance to see, that you would like them to check out?

A: Most of my manga and animation is already released in the United States, so maybe this upcoming series. Because I haven't directed many movies recently, Combustible is pretty much it, really. I've been spending most of my time on the art festival we had in Japan.

Q:Was that very successful?

A: Oh yes, very successful.

Q: I'm sure your American fans would love a chance to see some of that here.

A: That would be pretty tough with my current workload. I need more help. (laughs)

Q: Any parting words for your American fans?

A: I have a lot more things that I want to give to the US people, so please look forward to it.


Notes by ChronOtomo:

①Platform International Animation Festival in Los Angeles: http://www.platformfestival.com/

②Weekly Shonen Sunday (週刊少年サンデー ) is a Manga magazine published by Shogakukan (小学館) in Japan.http://websunday.net/

③Roujin Z (老人Z) is an animated film Written by katsuhiro Otomo (大友 克洋)and directed by Hiroyuki Kitakubo (北久保 弘之). Availability: Japan http://amzn.to/14kw6vg , UShttp://amzn.to/1262Yo5, ES http://amzn.to/1262Yo5

④The Order to Stop Construction (Kōji Chūshi Meirei - 工事中止命令) is a 1987 animation short directed by Katsuhiro Otomo that formed part of the film Meikyū Monogatari (迷宮物語) available in Japan on DVD:http://amzn.to/YnjQXe. The film is known in the US as Neo Tokyo and is available on DVD:http://amzn.to/10URWPS

⑤Combustible, is an animation short film directed by Katsuhiro Otomo as part of the SHORT PEACE movie released on July 2013. www.shortpeace-movie.com

⑥Yaoya Oshichi (八百屋お七) literally "greengrocer Oshichi" was a daughter of the greengrocer Tarobei. She lived in the Hongō neighborhood of Edo at the beginning of the Edo period. She attempted to commit arson after falling in love with a boy. This story became the subject of joruri plays. http://en.wikipedia.org/wiki/Yaoya_Oshichi

⑦Cirque du Soleil, Kà. Official site: http://goo.gl/qa2K

●INTERVIEW● JERRY BECK & KATSUHIRO OTOMO




Katsuhiro Otomo made his first public appearance in North America in 15 years at the California Institute of the Arts' downtown center for the contemporary arts, a section of the famous Walt Disney Concert Hall known as REDCAT. He was awarded with the first ever Platform Lifetime Achievement Award. 

After the screening of Combustible, Otomo sat with the animation historian Jerry Beck along with an interpreter for an interview. Here a some fragments from the interview from the original article by Justin Sevakis.



●On where did it start for him, in terms of influences.

"I used to love manga as a kid, and wanted to become a manga artist, and when I was in high school I got into movies as well. But being a director was quite a lofty goal, so I decided to become a manga artist instead. The world of manga, as created by Osamu Tezuka ① in Japan, had its methods rooted in filmmaking, so the two weren't so different. He was able to move onto making films from that point, as well."

●On thematic pattern in his work, of tradition versus new technologies.

"I've tried to present both sides. I like new things -- movies, music, technology and such, but there's value in the past as well, so I try to be even-handed."

●On Combustible ②, is this the sort of image he had of old Japan.

"I really wanted to describe the Edo period in a movie for a long time, but it's not easy to bring the Edo period to a feature film. Hence, this short project."

●On what he said in an earlier conversation that it'd be easy for him to get funding for a new Sci-fi film, but that really isn't what he's interested in.

"Well, sure, but it's not like it'd be easy to get funding to make Sci-fi either. Recently it's become very difficult to make sci-fi films as well. The biggest challenge is that, 20 years ago, no sci-fi had people using cell phones, and now everyone has one. Something so basic to our everyday lives, and we got it wrong. Trying to imagine the future is really tough."

●On what were his influences in making The Order to Stop Construction③.

"It's a long story. It was from a novel originally. It was the first thing I directed, and the project also involved Rintaro ④ and Yoshiaki Kawajiri's ⑤ work as well. At the beginning we discussed picking up the stories from short novels, but the other two ended up changing their minds, so I was the only one left adapting fiction."

●On Akira, if it was an immediate demand to bring it to theaters, even before he were done with the manga. 

"Yes, I was asked to make it, because at the time there was a huge animation production boom. During the manga writing of Akira ⑥, I was asked to make it." 

●On if it was it given a bigger budget, or was it special in any other way as a production at the time.

"We had a huge budget. I don't remember how I got so much to work with. (laughs)".

●On of it was it a big hit in Japan as well.

"It wasn't a huge hit, really. That's my opinion, but I don't think it was such a huge hit." 

●On what happened afterwards if he had lots of producers knocking on his door. 

"I had quite a few offers, but I had my own list of things I wanted to do. I wanted to make a live action film, and someone asked me to direct one, so I did. And then someone asked me to make Akira 2, which I didn't want to do. And then Steamboy ⑦ came a long. And that took many years."

●On if he was familiar with the Hollywood remake of Akira that 's in produciton.

"Huh? Nope. I work on manga, and I work on animation. There's no need for me to be involved in that."


Audience questions:

●On his opinion on Looper ⑧:

"I was really floored by it.

●On Freedom if the project was born out of any substantial interest in space exploration in Japan at the time. 

"Actually, I wasn't the director of Freedom ⑨, that was Mr. Morita. So I have no idea."

●On if he would say that there's anything missing from animation today and what would he like to see more of.

"There's a lot to be desired in Japanese animation right now. We have a ton of animation, but it's not easy to come out with something original in that world."

●On the work of French comic artist Mœbius:

"Oh yes, I love Mœbius ⑩. There was a time when we discussed working together on something, but unfortunately, that opportunity disappeared."

●On what was it like to work on the script for the feature film version of Tezuka's Metropolis.

"When I worked on the scenario for Metropolis ⑪, I was very mindful that it was one of his very early works, so he always regarded the layout and the work in general as incomplete. So I wanted to fill in the cracks and bring it up to date."

●On the inspirations behind Akira in Gigantor ⑫.

"I read it a lot as a kid. But you really can't tell that from the resulting work, can you?" 

●On why is it hard to tell historical stories.

"We've been watching a lot of period films since the early days of Japanese film and TV. So when I go to research the Edo period, most of the the material is from other directors. Avoiding all of that and coming up with new imagery is very hard."

●On if there is any fundamental question he tries to answer with his work.

"That I want to enjoy life. But I don't have that much time left for that."

●On his current manga project:

"I don't want to tell you about the story yet, but it takes place in the Meiji era."

●On his characters, which does he personally identify with the most.

"It's very hard to say, because they're all part of me."

●On any words of advice for any of the artists here.

"Please do your best, because being an animator is one of the best jobs in the world. When I was a kid, my father asked what the hell I was doing in animation, because it wasn't a great job. But it is a great job, so please do your best at it."

●On what makes Japanese-made anime so special.

"What I believe is that, Miyazaki ⑬ and Oshii ⑭ for example, both have created their own personal worlds within their animation. I guess you could say that I have too. I don't think we could get a job in the United States, because we don't listen to other people."

●On what kind of stories do you want to tell in animation and manga these days.

"I have lots of ideas and lots of projects that I want to work on, but we haven't decided which ones yet."

●On how much is he aware of how influential his work has been to American filmmakers and animators.

"I have no words to answer your questions. I watch a lot of American movies, and all of my films reference them, so it's all just one big conversation, I guess."

●On if there is anything that's difficult to translate from manga to anime.

"The basics are the same, but what's difficult bringing manga to anime is the time limitation. Cramming everything into 2 hours is the hardest part."

●On making an epic like Akira over many years, if does his intention with the work change over the time it's being made.

"It doesn't change much, because at the beginning I storyboard everything out in advance."

●On if he would ever want to make a Samurai movie set in the future.

(He doesn't answer this one, but rather joins the audience in giggling at the question)

●On the style of art in Combustible.

"we researched a lot about the history of Japanese art, namely the emakimono ⑮ tradition. How we pass the image in front of the screen is all coming from that research."

●On how long did it take to make Combustible and what was his favorite part.

"About one year. When you see the fire, in the eyes of Owaka, is my favorite part."

●On what is his favorite stage in making a film.

"Maybe the planning stage, before development."

●On the progression of computers in animation, and he availability of new techniques.

"Memories ⑯ was the first time computers were used in Japanese animation."

●On how many animators worked on Combustible.

"There were 5-7 key animators."

●A long question about aspects of humanity portrayed in his work got an amusing but non-sequitur response:

"Uh, no. I don't have a driver's license."

●On his work been about the destruction wrought by technology, if he is scared of technology in some way or a traumatic experience in his life, perhaps.

"You might think so from my stories, but no, I'm not scared of technology."

●On what living Japanese animators does he admire most.

"My favorites are all the old ones, from back in the 1950s."

Original article by Justin Sevakis for Anime News Network



Notes by ChronOtomo:

Osamu Tezuka (手塚 治虫, born 手塚 治) (Nov. 1928 – 9 February 1989) was a Japanese cartoonistmanga writer/artistanimatorproduceractivist, and medical doctor, who never practiced medicine

Combustible, is an animation short film directed by Katsuhiro Otomo as part of the SHORT PEACE movie released on July 2013. www.shortpeace-movie.com

The Order to Stop Construction (Kōji Chūshi Meirei - 工事中止命令) is a 1987 animation short directed by Katsuhiro Otomo that formed part of the film Meikyū Monogatari (迷宮物語) available in Japan on DVD: http://amzn.to/YnjQXe. The film is known in the US as Neo Tokyo and is available on DVD: http://amzn.to/10URWPS

Rintaro (りんたろう) Born January 22, 1941 in Tokyo, Japan is the pseudonym of Shigeyuki Hayashi (林 重行 )a well-known anime director.

Yoshiaki Kawajiri (川尻 善昭) born November 18, 1950 is a critically acclaimed writer and director of Japanese animation. He is the creator of titles such as Wicked CityNinja Scroll, and Vampire Hunter D: Bloodlust.

Akira. The seminal manga an Animation movie by Katsuhiro otomo

Steamboy is a animation movie directed by katsuhiro Otomo reelased in 2004.

Looper is a live action movie directed by Rian Jhonson released in 2012.

Freedom is an Original Video animation in wich Otomo colaborated as Character and mechanical designer.

MoebiusJean Henri Gaston Giraud (8 May 1938 – 10 March 2012) was a French artist, cartoonist, and writer, who worked in the Franco-Belgian bandes dessinées tradition.

Metropolis, Is a 2001 released animation movie directed by Rintaro, based on a manga by Osamu Tezuka an in which Otomo collaborated writing the screenplay. 

Gigantor. is the American name given to Tetsujin 28 (鉄人28号) by Mitsuteru Yokoyama (横山 光輝). A manga published in Kobunsha's Shōnen Magazine from July 1956 to May 1966 and was later adapted to various anime series in the 60’s, 80’s and the last one in 2004 as well a live action film in 2005. Diverse availability: http://amzn.to/YmHaVd

Hayao Miyazaki (宮崎 駿) born on January 5, 1941 is a Japanese film director, animatormanga artist, illustrator, producer, and screenwriter. 

Mamoru Oshii (押井 守) born August 8, 1951 in Tokyo) is a Japanese filmmaker, television director, and writer.

Emakimono (絵巻物) literally 'picture scroll' often simply called emaki (絵巻), is a horizontal, illustrated narrative form created during the 11th to 16th centuries in JapanEmaki-mono combines both text and pictures, and is drawn, painted, or stamped on a handscroll. They depict battles, romance, religion, folk tales, and stories of the supernatural world.


Memories. Is three part animation film released in 1995 featuring three stories by Katsuhiro Otomo. Directed by Koji Morimoto, Tensay Okamura and Otomo himself.